Apr 192013
 
This entry is part 25 of 26 in the series Android Income Stats

I’m going to switch to more summarized data. My work has gotten really busy over the last couple of months, and it looks like the rest of the year will be the same. So I really doubt I’ll be spending much time working on games. Which is a bit of a shame, I had started working on an idea with a friend that looked promising. Also, I’m not sure Mobclix will ever pay me again, so it seems like a waste of energy to record my earnings with the level of detail I used to.

Ad Revenue

No surprises here, things are pretty stable. Bus Jumper is still getting the most impressions and making the most money. Some days I wonder if I should just write 20 other Bus Jumper clones :)

Mobclix

 
All games
Total$3,188.24
ImpressionsClicksRevenue
January (2013)274,5718,464$209.11
February228,3498,240$166.42
March198,0967,386$105.61

AdMob

 
All games
Total$495.84
ImpressionsClicksRevenue
December166,6861,251$73.04
January (2013)477,6163,914$126.47
February559,3504,137$121.85
March479,1514,352$174.48

AppBrain

$22.10

Paid Games

B&N – 54 sales, $37.25

Google – No idea. I’ve been getting a 404 error when I try to access the Play Store developer console

Samsung app store

Bojan asked for data on this. Unfortunately, the data isn’t as exciting as I’d hoped. I suspect Bus Jumper will do better here than Neil Rajah, like it has everywhere else. But right now, I don’t have the time to go through the effort of listing Bus Jumper on the Samsung store.

Neil Rajah had 965 downloads from the Samsung store in March. About 600 of those downloads were in the first 2 days the app was listed (which means they probably have something like a ‘Just In’ listing). After that, it’s settled down to 10-20 downloads a day. That’s about 1/10th the downloads from the Play Store.

 

Dec 262012
 

I think I’ve mentioned this in the past – I’ve always got more Bus Jumper users showing up on Flurry than I can account for. I recently switched Neil Rajah to AdMob, and a couple of days later I did the same for Bus Jumper. The new version is on the Google Play Store, as well as most of the 3rd party stores I use – SlideME, GetJar, etc. I haven’t yet submitted the update to Amazon or B&N, but those stores had different app version numbers, so I can track how many users I’m getting from them (answer: not many). However, I’m still getting lots of new users every day for a very old version of Bus Jumper, and I don’t know where they’re coming from.

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Apr 292012
 

Partly out of boredom and partly out of curiosity, I decided to compare some performance metrics between Neil Rajah and Bus Jumper. These numbers are from April 21st through the 28th.

 
Bus Jumper
Neil Rajah
 
 
New Users26913173
Active Users81646204
Sessions1177012178
Total Time (hours)1042437

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Apr 132012
 

Aww. Oh well, it had to happen some day. Today was my first not-5-star rating day – one 4, and one 1. I guess I should be happy that my first 29 ratings were all 5 stars.

This seems like a good time to do a ‘How is it doing?’ kind of post.

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Apr 052012
 

It’s been about 24 hours since I released Neil Rajah. According to Flurry, I’ve had about 100 new users in that time. Compare that to Bus Jumper, which crossed 1000 users in its first 8 hours, and 10,000 user in under a month. There is no way that Bus Jumper is a better game than Neil Rajah. So this, right here, is the difference between the old marketplace which had ‘Just In’, vs. the new one which does not.

This is pretty depressing, if I think about it in these terms. But, it’s just been a day, I don’t think the game is already doomed :) More importantly, I have 12 reviews already, and all of them are 5 stars. And not all of them are from friends :) That is a first for me, and feels gratifying. I’ve also received compliments from various people who have played the game.

I haven’t started the process of emailing blogs, I’ll probably do that over the weekend. I also need to update the apk to some of the 3rd party marketplaces, and if I don’t receive any crash reports by this weekend, I’ll probably start the work to build an Amazon version.