Right up until the very end, this game was called ‘Yet Another Jumper’. If you check the market listing, the package name is ‘com.ziggysgames.yaj’. Like Bus Jumper, this too was inspired by platform jumping games, but in a slightly different way. It seemed like everyone and his uncle was making a Doodle Jump clone, and many of them were pretty bad. Just for kicks, I decided to do my own clone of Doodle Jump. I had planned on marketing this as the most derivative and un-original game ever, poking fun at myself and everyone else who was making these clones.
But, in the end, I guess you could say I chickened out on the self-deprecatory marketing idea. Also, once I got done with the graphics for this game (this is the only game where I actually drew some of the graphics myself), I started thinking that this was a cute little game that might be good for kids. So I changed the name, came up with the raindrop idea, and that’s how Drippy ended up where it is now.
Drippy is a fairly standard jump platformer. You tilt the screen to control the raindrop. Stars give you points, and the two colors of clouds make you bounce to different heights. The game generates an infinite world both above and below you, so you cannot fall and die. Since I wrote this after Bus Jumper, I had already figured out how to update the in-game rank display in real time, so I put that feature in this game as well.
At the end of the day, this was a quick little project, mostly as a learning exercise, and to have some fun with a game idea that seemed very popular at the time.