Jul 292011
 
This entry is part 1 of 8 in the series Alternative Market Stats

After writing my previous post on alternative Android markets, I went back and took a closer look at all the marketplaces where I had listed my games. I found a few that I had overlooked for a couple of reasons:

  • I couldn’t find the page which showed me download statistics. This was mostly my stupidity / laziness, because for at least one of them, the statistics page was right in front of me
  • The default statistics only showed downloads over the last month. Again, my mistake for not noticing this

So I decided to do a better job of collecting data, to be sure that I’m not discounting a marketplace where I’m getting decent downloads. The table below lists the marketplaces that I’ve found interesting, along with download statistics for each one. I also listed the date on which I published the game on any market (since that varies quite a bit), and calculated an average ‘downloads per day’ for each market, so I can compare them more or less apples-to-apples.

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Aug 132011
 
This entry is part 2 of 8 in the series Alternative Market Stats

About two weeks ago, I had posted some download data from the different Android markets I’m using. Since then, I’ve released updates to both Bus Jumper and Drippy, on most of those markets. This post looks at how the games have done in the last 2 weeks, and compares that to what I had listed before.

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Nov 012011
 
This entry is part 3 of 8 in the series Alternative Market Stats

I haven’t posted any download stats for a while, mostly because I haven’t done anything with the game listings on the non-Google markets. I’ve updated them to new versions every time I’ve released an update, but I haven’t really been tracking downloads. Recently, I came across this post on DrMop’s blog, and I decided to give Appia a try. I had started registering there a while back, but balked at giving them my Social Security Number, so I never finished the sign-up process. But after seeing Mat’s download results, I signed up with Appia and Mobango and listed Bus Jumper.

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Dec 012011
 
This entry is part 4 of 8 in the series Alternative Market Stats

I’ll try and continue this as a regular status update as well. I don’t know about you guys, but I find this data as interesting as the income data.

Market
Downloads (November)
Downloads (October)
Growth
Google48580447973783
SlideME45364257279
AppChina38453067778
Appia280714221385
AppsLib20851843242
Mobango18082981510
AndroidPIT12751067208
GetJar1272568704
App Store Connect1207980227
Amazon668515153

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Jan 012012
 
This entry is part 5 of 8 in the series Alternative Market Stats

Continuing my series on download stats for the various Android marketplaces I’ve published my games on, here’s the data for December. As before, I’m only showing the numbers for the ad-supported version of Bus Jumper.

Market
Downloads (November)
Downloads (December)
Downloads (Total)
Google3783591754497
GetJar70420101560
Amazon15319552623
Mobango151018864693
AppChina77811675012
Appia13859143621
SlideME2797325268
AppsLib2425012586*
AndroidPIT2083341609

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Feb 012012
 
This entry is part 6 of 8 in the series Alternative Market Stats

Here’s the data for January 2012. These numbers are for the free version of Bus Jumper, sorted by downloads in the last month. I’ll post Mobclix revenue numbers in a few days.

Market
Downloads (November)
Downloads (December)
Downloads (January)
Downloads (Total)
Amazon153195548597482
Google37835917483159328
SlideME27973221707438
GetJar704201021553715
AppChina778116714226434
Appia13859146014222
AndroidPIT2083343881997
Mobango151018861974890
AppsLib2425011662752

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